Sculptured Software
Sculptured Software Inc. was a late twentieth century video game developer in the Salt Lake City, Utah metropolitan area. They specialized in porting games to different platforms, especially from arcade games to home console games.
History
Sculptured Software was founded by Bryan Brandenburg, George Metos and Peter Adams in 1984. It was incorporated on July 12, 1985 by George Metos with two investors (Michael Macris and Robert Burgener). Paul Webb was usually the in-house composer.
Sculptured Software Inc. was acquired (in an all stock transaction) by Acclaim Entertainment on October 9, 1995, and renamed Acclaim Studios Salt Lake City. The studio was closed in December 2002 due to Acclaim's financial problems and the remaining operations were transferred to Acclaim Studios Austin.
Notable figures
- Peter Adams (programmer), co-founder vice president
- Bryan Brandenburg, president (1984–1986?)
- George Metos, co-founder, vice president (1984–1986), president (1987–1995)
- Hal Rushton, manager, programmer
- Alan Taylor, designer, lead animator
- Randy Linden, programmer, who later founded the company Bleem!
- Paul Webb (video game musician), music and sound designer.
- Perry Rodgers, programmer, who later became a producer for the Sony PSX.[1]
Other notable relationships
List of games
1985
1986
- Kikstart (Peter Adams, for Mastertronic, Atari 8-bit family)
- L.A. SWAT (Randy Platt, for Mastertronic, Atari 8-bit family)
- Ninja (Steve Coleman, for Mastertronic, Atari 8-bit family, and Commodore 64)
- Ninja (Bryan Brandenburg, for Mastertronic, PC)
- Raid Over Moscow (Steve Coleman, for Access, Atari 8-bit family)
- Speed King (Hal Rushton, for Mastertronic, Atari 8-bit family)
- Vegas Jackpot (Hal Rushton, for Mastertronic, Atari 8-bit family)
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
Unknown
References
External links